Borel DocsLearn to build iPhone apps with BorelHow Borel turns a description into a native iPhone app, and what comes after: trying it, putting it on your iPhone and publishing it to the App Store.Getting startedWhat is BorelA real, native iPhone app, built from a plain-English description.Building your first appFrom an empty Create page to a running app in one prompt.iOS and AndroidBorel builds iPhone apps for the App Store. Android isn't supported yet.Building & editingBuilding & editingThe chat is your editor. Describe a change, and it happens in the real code.Effort levelsChoose how much care Borel puts into each message: Quick, Focused, Deep or Ultra.Queuing, images & voiceEverything the message box can do beyond typing a single line.Preview and test on iPhoneSee your app on the iOS Simulator as it builds, then put it on your own iPhone with Borel Companion.The Tools panelRead your app's code, give Borel standing rules for it, and see what the app earns and what it costs to run.AI and cloudYour app's AI, database, sign-in and file storage, with nothing to set up.Organizing your appsMy appsEvery app you've started, all in one place.Store listingThe app name and icon shown on the App Store.The crewMeet the crewPenny plans with you, Rivet builds, Stamp gets your app ready for Apple: three outfits of the same Borel.Get ready for Apple with StampPublishing is complicated. Stamp checks your app for what Apple most often turns first apps down for, and walks you through the fixes before you send it.PublishingPublishingTake a real app from the preview to the App Store.Account & billingCredits & billingWhat things cost, and how the Free and Pro plans differ.Settings & appearanceSeven tabs, all backed by your real account data.Data & privacyWhat's stored, how it's protected, and what isn't tracked.